Details:

You are the last Lightbringer (Wick) left to restore the world back to light. You hold within you the light to defeat the darkness. Your mission, to illuminate/revive the now dashed holders of light. Avoid/eliminate the darkness while keeping your light aflame and defeat the darkness harvester. The catch is, you only have so much light, and limited replenishment resources, so you must think strategically on when to use your light to defeat enemies.

Controls:

WASD - Move

Shift - Sprint

Space - Jump

LMB - Attack (Hold W to do an upward attack, or hold S while falling to do a downward "bouncing" attack)

RMB - Produce Light (Use this to light Lanterns, Beacons, and to stun Lightbugs so you can collect them!)

Alternatively,  if you prefer you can use the Arrow Keys for movements, and E for Attack and Q for Produce Light.


Gameplay notes:

You consume light whenever you perform an action with LMB or RMB. For every 5 light you consume, you take 1 damage. You have 5 health. When you are at 1 HP you cannot consume your last mote of light, so use your light wisely! While standing in a light source, such as a lit lantern or beacon, you do not consume any light whenever you perform an action with LMB or RMB.

Be careful, it is very easy to get lost in the combat and suddenly run out of light! If you die, you will be sent back to the beginning of the cathedral, and all enemies will respawn unless you managed to the light the beacon in the room (if it had one). Make sure to grab the motes of light dropped by enemies and to make use of the lanterns scattered about the dark cathedral. If you find a beacon, you can light it once all the enemies in the room at dead. Standing near it will restore your light!

Published 13 hours ago
StatusIn development
PlatformsHTML5
AuthorUnknownAeon
GenrePlatformer
Made withGodot
Tags2D, Atmospheric, Dark, Metroidvania, sacrifice

Comments

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I would love to see this with more developed audio. I enjoyed the artwork and gameplay very much.